- Game Concept
- Game & Level Design
- Balancing Gameplay
- Quality Assurance
- Art & Animation
Color-op is a game concept and design of mine I later further developed with the help of Ruud Koorevaar and Arno de Bruijn in the Unity3d engine.
In addition to Color-op's concept and design I took care of the game's visual design, the art and animations, and overall quality assurance, while Ruud and Arno handled the code and implementation.
"Color-op is a 2-player co-operative arcade game where both players control a space ship holding a glowing orb. When the ships are in range of each other and are charging the same color, the orbs connect with a laser beam. With this beam the players must work together to defeat the colored invasion."