Name: Thomas Pathuis
Date of birth: 16-05-1987
Nationality: Dutch

Work Experience:
12-2014 - present: Creative Producer, Squla, Amsterdam
6-2013 - 11-2014: Game Designer, Ronimo Games, Utrecht
9-2011 - 6-2012: Game Design Intern, Ronimo Games, Utrecht
9-2006 - 9-2007: Graphic Designer, PKmedia, Bergschenhoek
2005 - 2012: Various jobs on a project basis, Koppert, Berkel en Rodenrijs

Released Titles:
Swords & Soldiers 2 - Ronimo Games, 2015
Awesomenauts - Ronimo Games, 2012
Swords & Soldiers, SSSF DLC - Ronimo Games, 2012
RedplusBlue - Thomas Pathuis, 2013
Color-op - Thomas Pathuis, 2013
LaserJet - Thomas Pathuis, 2013
EXP - Student game project, 2011
Gosu-Blox - Thomas Pathuis & Golabi Studio, 2011

2008-2013: International Game Architecture & Design, NHTV Breda
2007-2008: Multimedia Design, Grafisch Lyceum Rotterdam
2004-2007: Graphic Design, Grafisch Lyceum Rotterdam
1999-2004: Secondary School(Havo, E&M), Melanchton College Rotterdam


Phone: +31(0)6-42168087


Download: Resume PDF



"I had the pleasure to work with Thomas on the DLC campaign for Swords & Soldiers. He is a very skilled and motivated designer. During the project he listened well to my advice and he came up with a whole bunch of fun and interesting levels for the campaign. Thomas can adept well to new tools and he can easily work independently on projects, but he also is a good team player."

Fabian Akker - CEO and Lead Designer of Ronimo Games