- Game & Level Design
- Story Writing
- Balancing Gameplay
- Quality Assurance
During my internship and specialization phases of the International Game Architecture & Design course of the NHTV in Breda I have worked at Dutch indepent game developer Ronimo Games as a Game & Level Design Intern.
During this period of time I have created downloadable content for their previously released game Swords & Soldiers. This content, called 'Super Saucy Sausage Fest', included a brand new campaign and an extra game mode.
About S&S S.S.S.F.:
"Revisit the two-dimensional battlefields of Swords and Soldiers in a brand-new single-player campaign!
Take control of Chief Meat and command his troops on their journey to the annual Super Saucy Sausage Fest holding a grand prize of 1000 cows. Bolster your ranks along the way and battle old enemies intent on sabotaging your efforts on winning the grand prize.
Also included with this downloadable content is an improved challenge mode: Boulder XL!"