- Autodesk Maya 2011
- Adobe Photoshop CS5
I projected photographs onto the model and baked this into a texture for the skin.
I scanned in parts of a denim jacket for the denim texture.
The textures consist of a 2048x2048 pixel Diffuse, Bump and Specular map.
- 3D model from daz3d.com
- Skin texture reference photographs from ballisticpublishing.com